Anarchy and Avarice
Drow Ranger 3
====== Created Using Wizards of the Coast D&DI Character Builder ====== Rhyllyn, level 3 Drow, Ranger Build: Archer Ranger Fighting Style: Archer Fighting Style FINAL ABILITY SCORES Str 8, Con 10, Dex 20, Int 10, Wis 14, Cha 13. STARTING ABILITY SCORES Str 8, Con 10, Dex 18, Int 10, Wis 14, Cha 11.
AC: 18 Fort: 12 Reflex: 17 Will: 13 HP: 32 Surges: 6 Surge Value: 8 TRAINED SKILLS Nature +8, Acrobatics +11, Athletics +5, Stealth +13, Perception +10, Thievery +12 UNTRAINED SKILLS Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering +3, Endurance +1, Heal +3, History +1, Insight +3, Intimidate +4, Religion +1, Streetwise +2 FEATS Level 1: Lethal Hunter Level 2: Skill Training (Thievery) POWERS Ranger at-will 1: Twin Strike Ranger at-will 1: Nimble Strike Ranger encounter 1: Singular Shot Ranger daily 1: Hunt’s End Ranger utility 2: Hunter’s Privilege Ranger encounter 3: Disruptive Strike ITEMS Adventurer’s Kit, Leather Armor, Longbow, Arrows (120), Burglar’s Gloves (heroic tier), Climber’s Kit, Thieves’ Tools ====== Created Using Wizards of the Coast D&DI Character Builder ======
“Treachery. Deceit. Death. This is the Drow way.” No amount of time outside the Underdark can ever erase the mark left by Drow society. Cast out by his own house has left Rhyllyn with conflicting feelings toward the Drow teachings and culture. Left with no apparent destiny and too much time on his hands Rhyllyn decided to look into the mysterious events and weather in Iriaebor.
Being Drow has instilled in Rhyllyn a personality that has no problems with taking jobs that might lead to what most people consider to be questionable actions. Trust comes slowly, if at all, for one trained in the life of hunter, spy, thief, and assasin; although as of recently he has found a measure of respect and trust with Abby’s Acquistions.